![]() ![]() ![]() This chapter provides background information on Animate, discusses what it is used for in the industry, and explores some of its new features for 2022 and how to put them to use. Finally, it covers the different methods used to extend the software for various needs.īy the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Following this, you’ll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. We begin by getting up to speed with all that you need to know about Adobe Animate. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. ![]()
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